Loved the game. You have made quite some improvements since the original Goblin Shepherd game. It's great to see that here. Think of some simple boss-type enemy for the next one and keep making awesome games.
came here from the post you left on Gamedev.tv's discord: Fun simple idea. Love the music and the art is fun.
Critique: 1. not sure why but numpad keys not working to enable abilities so I had to press 1,2,3 above the a,s,d,w keys. I tested with numpad enabled and disabled with same bug result. Recommended fixes: Enable numpad 1,2,3 for use of abilities OR enable ability to custom configurations of keys.
2. Houses meant to be barriers on many levels look like you can run between them but you can't. Recommend more user comprehensive design of assets/sprites to indicate collision barrier present.
3. Movement speed inconsistent when moving about. It seems the speed is impeded by diagonal directional movement. If you can get the speed to flow in all directions I think that will significantly improve the feel of the game.
Great job and keep at it! Fun simple game with clear concepts. IF YOU DECIDE TO KEEP WORKING ON IT I'D LOVE TO PLAY IT AGAIN AFTER THE UPDATE.
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Awesome game man!
Loved the game. You have made quite some improvements since the original Goblin Shepherd game. It's great to see that here. Think of some simple boss-type enemy for the next one and keep making awesome games.
Thank you so much for playing my games and helping me to improve them. Thank you again for becoming a part of my journey towards developing games.
came here from the post you left on Gamedev.tv's discord:
Fun simple idea. Love the music and the art is fun.
Critique:
1. not sure why but numpad keys not working to enable abilities so I had to press 1,2,3 above the a,s,d,w keys. I tested with numpad enabled and disabled with same bug result. Recommended fixes: Enable numpad 1,2,3 for use of abilities OR enable ability to custom configurations of keys.
2. Houses meant to be barriers on many levels look like you can run between them but you can't. Recommend more user comprehensive design of assets/sprites to indicate collision barrier present.
3. Movement speed inconsistent when moving about. It seems the speed is impeded by diagonal directional movement. If you can get the speed to flow in all directions I think that will significantly improve the feel of the game.
Great job and keep at it! Fun simple game with clear concepts. IF YOU DECIDE TO KEEP WORKING ON IT I'D LOVE TO PLAY IT AGAIN AFTER THE UPDATE.
Thanks for the feedback. I will work on these points to improve the game further.
Finished all the changes you suggested, plus some additional things.
AWESOME WORK! Love it.