Goblin's Call is a top down adventure rpg where you play as a goblin who has the power to turn people into sheep and control them.

After the king betrayed you, you sought revenge but couldn't complete it. So you are back to complete your unfinished job.

Made for Road to Game Jam on the theme Invisible connections.

Discord- mj20037


Note: The story of this game is slightly connected its prequel, goblin shepherd and goblin alchemist.


Theme Interpretation:

The theme Invisible Connection is represented through the mysterious bond between the goblin and the sheep. Unlike a typical shepherd who leads their flock through visible means, the goblin possesses an uncanny ability—without any direct influence, the sheep instinctively follow, drawn to an unseen force that links them together.


Controls:

WASD/ Arrow Keys : Movement

K/ Q : Stop sheep from following you.

L/ E : On/Off Torch

I/ Num1: Shield Ability

O/ Num2: Sleep Ability

P/ Num3: Invisibility


Credits:

===Art Asset===

Tiny Swords by Pixel Frog

===Music===

Funky Saxophone Hip Hop Type Beat-Out My Minds by BeatMekanik

IntermissionToon by Pixabay

medieval-life by freesound_community

Sneaky Feet by geoffharvey

Crazy Chase by Grand_Project

===SFX===

Sinister Laugh, Sheep by UNIVERSFIELD

Cartoon Scream 1, Middle Ages War Cry by Pixabay 

Medieval Fanfare by freesound_community

achievement-video-game-type-1, coin received by RibhavAgrawal

===Fonts===

Scribble by Julian Neumann

Medieval Scribish by St Rachan


Prequel:

1st: https://ulysses7.itch.io/goblin-shepherd

2nd: https://ulysses7.itch.io/goblin-alchemist


Thanks for playing.


Updated 8 days ago
Published 11 days ago
StatusReleased
PlatformsHTML5, Windows
Rating
Rated 4.5 out of 5 stars
(2 total ratings)
AuthorUlysses7
GenreRole Playing, Adventure
Made withUnity, Aseprite, Audacity
Tags2D, Comedy, Fantasy, Fast-Paced, Funny, Pixel Art, Singleplayer, Stealth, Top-Down
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard
AccessibilitySubtitles

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Click download now to get access to the following files:

readme.txt 593 bytes
Goblin's Call(Windows).zip 46 MB

Comments

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(+1)

Awesome game man!

(+1)

Loved the game. You have made quite some improvements since the original Goblin Shepherd game. It's great to see that here. Think of some simple boss-type enemy for the next one and keep making awesome games. 

Thank you so much for playing my games and helping me to improve them. Thank you again for becoming a part of my journey towards developing games.

(3 edits) (+1)

came here from the post you left on Gamedev.tv's discord:
Fun simple idea. Love the music and the art is fun.

Critique:
1. not sure why but numpad keys not working to enable abilities so I had to press 1,2,3 above the a,s,d,w keys. I tested with numpad enabled and disabled with same bug result. Recommended fixes: Enable numpad 1,2,3 for use of abilities OR enable ability to custom configurations of keys.

2. Houses meant to be barriers on many levels look like you can run between them but you can't. Recommend more user comprehensive design of assets/sprites to indicate collision barrier present.

3. Movement speed inconsistent when moving about. It seems the speed is impeded by diagonal directional movement. If you can get the speed to flow in all directions I think that will significantly improve the feel of the game.

Great job and keep at it! Fun simple game with clear concepts. IF YOU DECIDE TO KEEP WORKING ON IT I'D LOVE TO PLAY IT AGAIN AFTER THE UPDATE.

Thanks for the feedback. I will work on these points to improve the game further.

Finished all the changes you suggested, plus some additional things.

(1 edit) (+1)

AWESOME WORK! Love it.